After all this time, 2018 is almost over.
I don’t need to tell you all how much of a roller coaster this year has been. But as 2018 comes to a close and 2019 looms on the horizon, it’s a good point to pause, reflect on the journey so far, and look ahead at where to go next.
Too typical, you say? Well, my options are either reflect, or face this hoard of leftover holiday confections. Do you know how much baking my family does around the holidays?!
For 2018, I want to focus on the highlights. The biggest highlight of all: Bones and Bourbon, my debut novel, was finally released into the world! And so far, dear readers like you seem to enjoy it! Violent but touching, complicated but exciting, and full of stranger things than Netflix could make a show out of; that’s what I wanted to share, and more. So from the bottom of my heart to yours: thank you so much for helping make Bones and Bourbon such a success so far.
The release of my first book took me on many other adventures as well. From exciting adventures to conventions and other states to the more mundane (but still kinda’ cool?) steps into becoming a small business owner, I’ve faced a lot of firsts this year that I’m excited to continue in the coming years. To all of you I’ve met this year, it was great, and I hope we cross paths again soon!
And in non-author related news: I finally escaped retail, and now have a day job with a local growing business, where I get to help folks find jobs, chase fascinating data trails, and occasionally draw unicorns for professional work projects. I met and befriended so many people. I even joined a LARP group, where I play a slam-poet vampire detective! I even found time to enjoy some great books, comics, and games; I plan to write a top 10 post about those again this year, so expect that soon.
Now, what does 2019 have in store…and what do I hope to find in it?
First off, the publishing news: as I’ve mentioned, my space fantasy novella “Warp Gate Concerto” will be released in May. Hard to believe that I was still writing the first draft this time last year, and now, my polyamorous alien space pirates are almost here! It’s a bizarre mish-mash of pulp adventure, fanfiction tropes, and my penchant for bizarre beings, with a sprinkle of body horror and comedic timing. I hope you all love reading it as much as I did writing it.
Also, “Corpses and Cognac” is almost complete; I finished the first draft almost two years ago to the day, and now the completely-rewritten draft 2 is almost at The End. Of course, it keeps throwing a few surprises my way, but when the Gallows brothers and their madcap adventures are involved, does anything ever go as planned? I don’t want to reveal the focus of “Corpses and Cognac” just yet, but it does delve further into the mysteries of our daring heroes and villains…and there’s a minotaur gang of motorcylces involved, who sometimes hang out at an underground bar built out of a leviathan’s skeleton.
Since “Corpses and Cognac” doesn’t have a set release date yet, and “Warp Gate Concerto” is too small to have a planned print run, I’m not yet certain about what conventions I’ll be visiting this year. I’d love to return to BayCon or SpoCon again if I can meet those deadlines, and I may try to fit in an event in November—between EuCon, OryCon, and the Portland Book Fest all in my home state, I’m sure I can make it out to something this year. (Especially now that I’m out of retail!)
Along with working on the Deadly Drinks series, I’m going to take some time between finishing “Corpses and Cognac” and getting back to work on book 3 to start on a new project or two. I have two goals: one, to finish a stand-alone novel that I can send out to agents, and the other, to use my new RPG Maker program to start making video games, a dream of mine since I was a kid. I don’t know if I’ll be able to work on both at the same time or will end up focusing on one (or a completely different project!), but right now, that’s my creative plan.
Plus, I’m judging again for the Rainbow Awards again this year, and already have 5 books slated for review. I can’t reveal which ones I’m reading until November, but I’m already excited for my selection.
Oh, and Bones and Bourbon has already been entered in for the awards, as will “Warp Gate Concerto” and “Corpses and Cognac” once they’re released. Fingers crossed that they do well!
I have a couple other goals this year, and we’ll see how they turn out as the year progresses. I want to work on more artwork this year; drawing more, learning how to paint digitally, and learning pixel art for RPG Maker. I also want to get more into nonfiction subjects, both to learn and to find new ideas for my stories; my plan is to find some podcasts I can listen to while working on art, so if you have any recommendations, please send them my way! (Or I can just keep listening to The Dollop, can’t go wrong there…)
There are also a few mundane goals, such as finding a house to rent instead of an apartment, and maybe finally fixing my bike so I can practice for Operation: Motorcycle Reborn. As in, I’ve got a ‘59 Harley to get out of California, repair, learn to ride, and become strong enough to kickstart. That’s…more of a long term goal, but I can at least start part of it now.
In a couple days, the earth will start its next trek around the sun. Feel free to take your own time to reflect and prepare, dear readers—and if you feel like sharing in the comments so we may celebrate and/or commiserate with you, feel free.
See you next year, dear readers~
~Dorian
Yay! What iteration of RPG Maker is it that you have? My teenage dream always was to make my own game, too. It would’ve been like Final Fantasy VI with decadence, corrupt empires, and long-haired protagonists with cool coats… 😀
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I have a couple thanks to a Humble Bundle, but I think I’m going to start with MV (especially since it came with some useful-looking add-ons, like tileset and cutscene designers). I have one big story plan that I think would work great as a game, but I definitely need practice before I can make it a reality, so I’m going to start a little smaller.
…It’ll still likely be a sprawling adventure, mind you, but one that doesn’t have crazy mechanics or anything.
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